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GPU Performance Modeling Engineer - Platform Architecture

Company: Apple Inc.
Location: San Diego
Posted on: September 17, 2023

Job Description:

GPU Performance Modeling Engineer - Platform Architecture Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. Join us to help deliver the next groundbreaking Apple product!We are seeking a highly motivated, innovative, and dedicated engineer to join the Platform Architecture GPU Performance Modeling Team; we are a group that is driving advanced exploration for next generation GPU architectures and micro-architectures in iPhone, iPad and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting highly performant products to millions of customers quickly. Key Qualifications

  • Strong knowledge and experience in GPU architecture, micro-architecture design, or performance analysis with an emphasis on hardware/software co-design
  • Strong software skills and proficiency in C/C++ and a scripting language such as Python or Ruby
  • Experience working on performance model development and experimentation (GPU or CPU)
  • Knowledge and experience with GPU performance benchmarks and workloads
  • Strong interpersonal skills and creativity to help the team solve design challenges
  • Knowledge of 3D graphics APIs, operating system internals, and compiler technology a plus
  • BS and 10+ years of relevant industry experience Description As part of the Platform Architecture GPU Performance Modeling team, you will be working with architecture, design and software partners on the definition and tuning of Apple's future GPU architectures.The role involves the C++ code development and maintaining of GPU performance models from the shader core up to the full system. You will collaborate with experienced architects, compiler engineers, RTL designers and software teams to assess the feasibility of new hardware and software features, running performance experiments and reporting them. You will work on the analysis of existing and new workloads to identify bottlenecks in the design or software and working on solutions with the team. You'll be architecting new Metal APIs, simulator features, and brainstorming novel ideas to boost simulation performance and accuracy.This is an opportunity to join Apple's world-class GPU team to collaborate, develop and improve GPU simulators for research, performance analysis, and microarchitecture tuning. Education & Experience BS and 10+ years of relevant industry experience. Degree in Computer Science, Electrical Engineering or Computer Engineering is preferred
    • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $161,700 and $284,900, and your base pay will depend on your skills, qualifications, experience, and location.

      Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

      Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Keywords: Apple Inc., San Diego , GPU Performance Modeling Engineer - Platform Architecture, Engineering , San Diego, California

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